Insert Fanboy Whining Here.
Aug. 20th, 2007 12:22 pmSoooo.... D&D 4th edition.
triadruid asked me this morning, "So they said they'd make it simpler than 3.x. How much simpler could they possibly make it?". I couldn't let it rest, I had to find out.
As it turns out, in the Brave New World, apparently, one's choices of character class will be limited to four, with variants: a tank sort, a healing sort, a ranged weapons sort, and magic-using sort. Apparently, if you would like to know more, you could watch this video. (Disclaimer: I haven't done so yet, but will probably check it out later. I took the above assessment from the general feeling of the D&D board at wizards.com, which one has to subscribe to a service for now... when did that happen?)
Anyway. I don't imagine we'll convert any time soon. Aside from the general ...meh... factor, I own too many 3.x books.
And all of this doesn't answer the most burning D&D question currently on my mind: Why the hell do rangers even get spells? Where does their magic come from? (In most campaign settings, this probably wouldn't make a bit of difference, but in mine it will. Feh. Why can't we just build a medieval-fantasy-britain-world with wizards and dragons and nobody asks why anything exists in the way it does? You know, like everyone else does.)
As it turns out, in the Brave New World, apparently, one's choices of character class will be limited to four, with variants: a tank sort, a healing sort, a ranged weapons sort, and magic-using sort. Apparently, if you would like to know more, you could watch this video. (Disclaimer: I haven't done so yet, but will probably check it out later. I took the above assessment from the general feeling of the D&D board at wizards.com, which one has to subscribe to a service for now... when did that happen?)
Anyway. I don't imagine we'll convert any time soon. Aside from the general ...meh... factor, I own too many 3.x books.
And all of this doesn't answer the most burning D&D question currently on my mind: Why the hell do rangers even get spells? Where does their magic come from? (In most campaign settings, this probably wouldn't make a bit of difference, but in mine it will. Feh. Why can't we just build a medieval-fantasy-britain-world with wizards and dragons and nobody asks why anything exists in the way it does? You know, like everyone else does.)
no subject
Date: 2007-08-20 06:15 pm (UTC)Another of the big changes in the class "simplification" is the elimination of prestige classes and feats, replacing them with a talent tree (again similar to World of Warcraft). I may like this idea, I know I loved the skill tree in the first version of Paranoia and was sorry to see they removed it in later editions (apparently it was too hard for people to understand).
One of these days I'll have to do some reading on my own to see if that information is accurate.
no subject
Date: 2007-08-20 06:40 pm (UTC)But then again, I make it up as I go along anyway...